Hello, and welcome to my website!
I’m Chris Miller, and since my career as an Arts and Technology major at UT Dallas, I have shared passions for both VFX and audio. Since graduating in 2014, I have pursued both focuses in lighting/compositing for animated film/games, as well as sound design/music composition for games.
In the last year, I have been lucky enough to contribute work to two feature films (“The Book of Life” and “Rock Dog”), as well as help to bring an independent game to life, both through helping to run the Kickstarter campaign that was eventually successfully funded and providing all sound and music content for the game.
Continuing work as a freelancer after leaving Reel FX, I worked for almost two years as a digital artist at Corgan MediaLab working on architectural visualization for many different clients.
Since then, I have finally decided to focus most of my workaholic attention on music production and sound design for games as a member of PolyKnight Games. With marketing help from our Austin-based publisher Aspyr Media, we will be releasing “InnerSpace” on PS4, XBOX ONE, Nintendo Switch and Steam later this year!
In the meantime, I’m always looking for contract work, and to help as best I can to bring directors’ visions to reality, whether it be in audio or 3D lighting/compositing!
Once again, it was a pleasure to meet you, and feel free to shoot me an email at firstname.lastname@example.org.
Also, here’s my most current lighting/compositing resume: