InnerSpace

I recently completed all music/sound design for InnerSpace, which released on XBOX ONE, PS4, Nintendo Switch, PC, Mac, and Linux on January 16th! https://www.innerspacegame.com/ If you’re curious about PolyKnight Games, or have questions about InnerSpace, check out the links below: Company Website IndieDB Page Steam Greenlight Profile Kickstarter Page I’ve also written a few blog […]

Sherlock Gnomes

I recently helped out Reel FX’s lighting/compositing department on some sequences for the upcoming animated film, Sherlock Gnomes!

Rock Dog

I worked for six months as a member of Reel FX’s lighting/compositing team on the feature film “Rock Dog”! A sample of some of the work I did on the project is shown in the video below. “Rock Dog” Copyright Reel FX Creative Studios

The Book of Life

I worked as a compositing artist on Jorge Gutierrez’s “The Book of Life” during the summer of 2014! All compositing work was done in The Foundry’s NUKE. A sample of some of the work I did on the project can be seen in the video reel below.

LAX

I worked with Corgan MediaLab’s awesome modeling and look development teams to create an animated film showcasing new updates to LAX’s Tom Bradley Terminal! Duties: 3D lighting (3DS Max), 3D people placement and rendering, compositing (NUKE) These images/videos are all property of Corgan MediaLab.

SEA Hardstand

I worked with Corgan MediaLab’s awesome modeling and look development teams to create still image renders for SEA Hardstand! Duties: 3D lighting (3DS Max), compositing (NUKE) These images are all property of Corgan MediaLab. a> These are earlier stylized concepting images for the same building. I, as a the look development artist on the project, […]

LaGuardia Airport

I worked with Corgan MediaLab’s awesome modeling and look development teams to create near photo-real still renders for New York’s LaGuardia Airport! Duties: 3D lighting (3DS Max), compositing (NUKE) These images are all property of Corgan MediaLab.

UNT’s College of Visual Arts and Design

I worked with Corgan MediaLab’s awesome modeling and look development teams to create near photo-real still renders for UNT’s College of Visual Arts and Design! More details can be found here! Duties: 3D lighting (3DS Max), compositing (NUKE) These images are all property of Corgan MediaLab.

Melissa ISD

I worked with Corgan MediaLab’s awesome modeling and look development teams to create near photo-real still renders for a new building for Melissa ISD! The renders are shown on the Melissa ISD website here! Duties: 3D lighting (3DS Max), compositing (NUKE) These images are all property of Corgan MediaLab.

Skybox Legacy

I worked with Corgan MediaLab’s awesome modeling and look development teams to create a near photo-real still render for a new plano data center called Skybox Legacy! Duties: 3D lighting (3DS Max), minor modeling, compositing (NUKE) This image is property of Corgan MediaLab. This image was also used in an article in the Dallas Morning […]